<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>DNDGa.me</title>
	<atom:link href="http://dndga.me/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://dndga.me</link>
	<description></description>
	<lastBuildDate>Mon, 12 Mar 2012 16:11:44 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Session 32 Summary</title>
		<link>http://dndga.me/?p=231</link>
		<comments>http://dndga.me/?p=231#comments</comments>
		<pubDate>Thu, 02 Feb 2012 16:09:35 +0000</pubDate>
		<dc:creator>Mick</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://dndga.me/?p=231</guid>
		<description><![CDATA[The party reaches the town gate to find it under attack. They defeat this initial airborne assault of wyvrens and manticores and a troglodyte who scattered strange seeds into the wind. After barely enough time to catch their breath, a second wave of attackers approaches. The heroes decide to let the civilians fend for themselves [...]]]></description>
			<content:encoded><![CDATA[<div>
<div id="msg_779">
<ul>
<li>The party reaches the town gate to find it under attack. They defeat this initial airborne assault of wyvrens and manticores and a troglodyte who scattered strange seeds into the wind.</li>
<li>After barely enough time to catch their breath, a second wave of attackers approaches. The heroes decide to let the civilians fend for themselves while they take advanced positions near the gate itself.</li>
<li>A swarm of grimlocks attack the gate, while nothic gazers scale the walls and wreak havoc among the civilians. A pair of Ice Trolls attack weak points in the wall, and a huge Ogre batters down the gate.</li>
<li>After a difficult running battle, the party defeat all the attackers &#8211; except they can not seem to bring the Ogre down. It manages to delay them long enough for the final wave of the attack to begin.</li>
<li>Suddenly, thick vines burst from the ground and form humanoid shapes made of thorny twigs. At the same time, a massive shoot bursts from another spot, growing rapidly to form a cluster of roots wrapped around a spiny seed pod.</li>
<li>Wave after wave of Blightborn Thorn Blights and Demon Thorns sprout from the ground and attack.</li>
<li>After the third wave, the dragonborn Bax arrives, leading a contingent of the town guard. They provide some much-needed assistance to the beleaguered party.</li>
<li>At last, the Ogre falls, turning the tide of the battle. The heroes make short work of the remaining enemies.</li>
<li>With the main group of their army defeated at the gate, Skalmad&#8217;s army routes, breaking off into disorganized groups and fleeing into the Trollhaunt.</li>
</ul>
</div>
</div>
]]></content:encoded>
			<wfw:commentRss>http://dndga.me/?feed=rss2&#038;p=231</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Session 31 Summary</title>
		<link>http://dndga.me/?p=227</link>
		<comments>http://dndga.me/?p=227#comments</comments>
		<pubDate>Thu, 26 Jan 2012 15:32:08 +0000</pubDate>
		<dc:creator>Mick</dc:creator>
				<category><![CDATA[Session Summaries]]></category>

		<guid isPermaLink="false">http://dndga.me/?p=227</guid>
		<description><![CDATA[The party leaves the Great Warren and heads back to Moonstair, hoping to assist in the town&#8217;s defense. They travel quickly through the swamps, and arrive at the town two days later. A pall of black smoke in the distance leads them to a farmstead under attack by a troll and a pack of worgs. [...]]]></description>
			<content:encoded><![CDATA[<ul>
<li>The party leaves the Great Warren and heads back to Moonstair, hoping to assist in the town&#8217;s defense.</li>
<li>They travel quickly through the swamps, and arrive at the town two days later.</li>
<li>A pall of black smoke in the distance leads them to a farmstead under attack by a troll and a pack of worgs.</li>
<li>From the rescued family, the PCs learn that the attack started an hour ago. Skalmad’s raiding groups are moving in from the east, traveling through hidden troll tunnels, down forest paths, and by air. However, most of the troll king’s forces appear to be hanging back waiting for a chance to freely enter the town.</li>
<li>The party is told by a wounded member of the town watch that the south landing is under attack and the town watch can’t hold Skalmad’s forces off for much longer.</li>
<li>The group heads to the south landing, and defeats a group of kuo-toa, chuuls, and a mass of magical tentacles rising from the sea.</li>
<li>The party notices the sounds of a large battle coming from the Old Troll Wall&#8217;s main gate. From above the gate, four monsters swoop down upon the town. Three resemble dragons with vicious tail stingers. The fourth is a large lionlike creature with leathery wings. A strange-looking troglodyte rides on the creature’s back, wearing a necklace of flesh-covered bones around its neck.</li>
<li>After a short rest, the heroes head to the gate.</li>
</ul>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://dndga.me/?feed=rss2&#038;p=227</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Session 30 Summary</title>
		<link>http://dndga.me/?p=224</link>
		<comments>http://dndga.me/?p=224#comments</comments>
		<pubDate>Fri, 18 Nov 2011 21:44:14 +0000</pubDate>
		<dc:creator>Mick</dc:creator>
				<category><![CDATA[Session Summaries]]></category>

		<guid isPermaLink="false">http://dndga.me/?p=224</guid>
		<description><![CDATA[The party negotiated a kind-of / sort-of / maybe agreement with the dragon GloomFang. They then moved on, defeating some Trolls and freeing the Moonstair residents Arin, Berim, Callir, Edvina and Gerad. The PCs led them back to the entrance of the Warren, where the civilians said they could make their own way back to [...]]]></description>
			<content:encoded><![CDATA[<ul>
<li>The party negotiated a kind-of / sort-of / maybe agreement with the dragon GloomFang.</li>
<li>They then moved on, defeating some Trolls and freeing the Moonstair residents Arin, Berim, Callir, Edvina and Gerad. The PCs led them back to the entrance of the Warren, where the civilians said they could make their own way back to town.</li>
<li>The group then moved on to a foundry-type room, where they engaged and defeated Skalmad and his minions.</li>
<li>As he falls, Skalmad says, “You have beaten me for now. But already, my warriors advance on your town, humans. Moonstair will fall, and I will feast on the children of Therund before the full moon rises!” With that, Skalmad breathes his last. The orange stone in his eye socket glows brightly, spreading out to bathe his whole body in blinding light. An instant later, the troll king’s body is consumed by the blazing light. The orb then vanishes in a flash of crimson.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://dndga.me/?feed=rss2&#038;p=224</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Session 29 Summary</title>
		<link>http://dndga.me/?p=222</link>
		<comments>http://dndga.me/?p=222#comments</comments>
		<pubDate>Mon, 10 Oct 2011 15:54:58 +0000</pubDate>
		<dc:creator>Mick</dc:creator>
				<category><![CDATA[Session Summaries]]></category>

		<guid isPermaLink="false">http://dndga.me/?p=222</guid>
		<description><![CDATA[The group defeated the Trolls and Marrowmaws, gaining entrance to the Great Warren. The PCs defeated Kasszt, the Marrowmaws and Notic Stalkers in the Marrowmaw Warrens. They then rested for the night. The party defeated Ssark and his band of Marrowmaws and Troglodytes in the Chief&#8217;s Lair. The group also defeated Norgg the Troll Vinespeaker [...]]]></description>
			<content:encoded><![CDATA[<div>
<div id="msg_723">
<ul>
<li>The group defeated the Trolls and Marrowmaws, gaining entrance to the Great Warren.</li>
<li>The PCs defeated Kasszt, the Marrowmaws and Notic Stalkers in the Marrowmaw Warrens.</li>
<li>They then rested for the night.</li>
<li>The party defeated Ssark and his band of Marrowmaws and Troglodytes in the Chief&#8217;s Lair.</li>
<li>The group also defeated Norgg the Troll Vinespeaker and his Dire Bear.</li>
</ul>
</div>
</div>
]]></content:encoded>
			<wfw:commentRss>http://dndga.me/?feed=rss2&#038;p=222</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Session 28 Summary</title>
		<link>http://dndga.me/?p=219</link>
		<comments>http://dndga.me/?p=219#comments</comments>
		<pubDate>Mon, 03 Oct 2011 15:38:00 +0000</pubDate>
		<dc:creator>Mick</dc:creator>
				<category><![CDATA[Session Summaries]]></category>

		<guid isPermaLink="false">http://dndga.me/?p=219</guid>
		<description><![CDATA[The PCs spoke with Rualiss about obtaining a ritual to force open the Moon Door. The group spoke with Bax about Etheran&#8217;s doomed adventure. The PCs spent two days training the local militia. The party defeated Will-o&#8217;-Wisps and Chuuls in the swamp. They then (eventually) located the Great Warren.]]></description>
			<content:encoded><![CDATA[<ul>
<li>The PCs spoke with Rualiss about obtaining a ritual to force open the Moon Door.</li>
<li>The group spoke with Bax about Etheran&#8217;s doomed adventure.</li>
<li>The PCs spent two days training the local militia.</li>
<li>The party defeated Will-o&#8217;-Wisps and Chuuls in the swamp.</li>
<li>They then (eventually) located the Great Warren.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://dndga.me/?feed=rss2&#038;p=219</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Session 27 Summary</title>
		<link>http://dndga.me/?p=209</link>
		<comments>http://dndga.me/?p=209#comments</comments>
		<pubDate>Thu, 15 Sep 2011 14:34:50 +0000</pubDate>
		<dc:creator>Mick</dc:creator>
				<category><![CDATA[Session Summaries]]></category>

		<guid isPermaLink="false">http://dndga.me/?p=209</guid>
		<description><![CDATA[* The PCs killed a group of trolls on the road east. The trolls had killed a messenger coming from the other way. A letter was found in the messenger&#8217;s pack. * The party continues east to the town of Moonstair. * As the PCs are getting acclimated to town, Ionoa notices a pair of [...]]]></description>
			<content:encoded><![CDATA[<p>* The PCs killed a group of trolls on the road east. The trolls had killed  a messenger coming from the other way. A letter was found in the  messenger&#8217;s pack.</p>
<p>* The party continues east to the town of Moonstair.</p>
<p>* As the PCs are getting acclimated to town, Ionoa notices a pair of winter sparrows watching them from atop a trader&#8217;s stall.</p>
<p>* On being noticed, both birds take flight. One sparrow alights on Ionoa&#8217;s shoulder, while the other flies down the street a way.</p>
<p>* When  the PCs follow, the sparrows eventually lead them down an alley to a  doorway. Outside the door sits a small human girl, dressed in rags. The  girl looks up and says, &#8220;Finally! I&#8217;m starving! Well? He said you pay  for my lunch.&#8221; She holds out a hand. Upon payment, she says &#8220;Go on, he&#8217;s  inside.&#8221;</p>
<p>* Beyond the door, there is what appears to be a storage  room. Six simple wooden chairs are arranged in a circle. Seated directly  across from the door is Irel. He is dressed quite stylishly for the  hot, humid weather. Seeing the party arrive, he smiles and invites them  in.</p>
<p>Irel has information on these topics:</p>
<p><span style="text-decoration: underline;">How he got  here</span> &#8211; &#8220;A young man we&#8217;re all acquainted with&#8221; came to him in a dream and  said the party would be coming to Moonstair. Lenina owed him a favor,  and arranged for the mages of Saruun to teleport him. He&#8217;s been here for  a few days.</p>
<p><span style="text-decoration: underline;">Winterhaven</span> &#8211; Lord Pendraig has returned from  Fallcrest with a priest to speak with Sir Keegan and allow them to  rebuild the Keep. The Indistels have all disappeared, no one has seen  them.</p>
<p><span style="text-decoration: underline;">Etheran Turol</span> &#8211; Irel knows all about Etheran and Sunwrath.  Irel will point out that Etheran was the nephew of the Queen of a  powerful nation, and the party (as well as House Azaer) could benefit  greatly through such an ally. A dragonborn named Bax was with Etheran,  the party may want to speak with him.</p>
<p><span style="text-decoration: underline;">Kelana Dhoram</span> &#8211; Irel will  offer to introduce the party to Kelana Dhoram, the mayor of Moonstair.  He has already offered her their assistance in the current troubles.  &#8220;What else are you going to do between now and the next clear night with  a full moon?&#8221;</p>
<p><span style="text-decoration: underline;">Full moon / the Moon Door</span> &#8211; It&#8217;s a door to the  Feywild which opens when the full moon is clear in the sky. With the  recent storms, it is not expected to open again this month. Irel has met  someone, the eladrin emissary Rualiss, who may know how to force the  door open.</p>
<p>He also has more personal information for the group:</p>
<p><span style="text-decoration: underline;">Pype</span> &#8211; (1) Irel has discovered that Zirithian has killed Krista and a man  she lived with &#8211; Golden. Krista refused to divulge the whereabouts of  her son Rayndn and his child. (2) Yes, Rayndn fathered a child, a  half-elven son, who is now 8 years old. His name is Pyv’nashe, called  Piven. Whereabouts unknown, Rayndn had him sent away with his wife after  Krista&#8217;s murder. (3) Rayndn also took to the cloth, and is now a  priest of Erathis. He&#8217;s now with Brynnan somewhere in Alwhar.</p>
<p><span style="text-decoration: underline;">Peren </span> &#8211; (1) Zirithian is currently in a Drow city called Phaervorul meeting  with the leaders of House Oramis. (2) His blade, Nightbringer, drinks  the blood of its victims, and has turned Zirithian into a vampire.</p>
<p><span style="text-decoration: underline;">Phaean and Ionoa</span> &#8211; (1) Brynnan is in Alwhar with Rayndn. From what Irel has  heard, they are both living the lives of petty criminals. That, however,  could just be a cover for whatever they are up to. They were both  working for House Azaer, but have not checked in with their contacts for  months.</p>
<p><span style="text-decoration: underline;">Ramor</span> &#8211; (1) Hello, it&#8217;s nice to meet you. (2) The  barbarian Roamilack is dead. His clan, Frostbeard, had been enemies of  the Iceblood clan for ages. The Icebloods unknowingly made a deal with  agents of Orami &#8211; weapons and magic used to slaughter their enemies.  These items carried a curse, and caused those that wield them to suffer a  wasting disease, and the Icebloods were soon all dead as well. (3)  The most powerful of those weapons was used to slay Roamilack &#8211; an  intelligent sword which calls itself Nightbringer.</p>
<p>Irel lets them  know he&#8217;ll be leaving in a few days &#8211; when the sparrow leaves the  party, he will be gone. He has arranged rooms for them at the Inn.</p>
]]></content:encoded>
			<wfw:commentRss>http://dndga.me/?feed=rss2&#038;p=209</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Session 26 Summary</title>
		<link>http://dndga.me/?p=207</link>
		<comments>http://dndga.me/?p=207#comments</comments>
		<pubDate>Fri, 01 Jul 2011 14:26:16 +0000</pubDate>
		<dc:creator>Mick</dc:creator>
				<category><![CDATA[Session Summaries]]></category>

		<guid isPermaLink="false">http://dndga.me/?p=207</guid>
		<description><![CDATA[* In another cavern, the party defeats more cultists, eaters, and an undead dragon. * They recover several magical items, including a strange rod infused with portal magic. * The party reaches the highest cave in the mountain, where a dark portal is guarded by the Ichyrot and its minions. * The PCs defeat the [...]]]></description>
			<content:encoded><![CDATA[<p>* In another cavern, the party defeats more cultists, eaters, and an undead dragon.</p>
<p>* They recover several magical items, including a strange rod infused with portal magic.</p>
<p>* The party reaches the highest cave in the mountain, where a dark portal is guarded by the Ichyrot and its minions.</p>
<p>* The PCs defeat the Ichyrot, his minions, and the &#8220;well-dressed man&#8221; from their dreams.</p>
<p>* The Portal Rod&#8217;s magic changes the portal somehow, and the PCs leap through just as the cavern collapses.</p>
<p>* The party finds itself facing east on a road through a lightly wooded area, at night, in a fierce rainstorm.</p>
<p>* They decide to head east.</p>
]]></content:encoded>
			<wfw:commentRss>http://dndga.me/?feed=rss2&#038;p=207</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Session 25 Summary</title>
		<link>http://dndga.me/?p=204</link>
		<comments>http://dndga.me/?p=204#comments</comments>
		<pubDate>Wed, 18 May 2011 14:24:38 +0000</pubDate>
		<dc:creator>Mick</dc:creator>
				<category><![CDATA[Session Summaries]]></category>

		<guid isPermaLink="false">http://dndga.me/?p=204</guid>
		<description><![CDATA[* The party travels to the old dragon&#8217;s lair and enters a series of caves * They defeat an owlbear and flameskulls, and disable fire traps * In another cave, they defeat an Oni, several demons, and human cultists * The party retreats a few caves back and rests]]></description>
			<content:encoded><![CDATA[<p>* The party travels to the old dragon&#8217;s lair and enters a series of caves</p>
<p>* They defeat an owlbear and flameskulls, and disable fire traps</p>
<p>* In another cave, they defeat an Oni, several demons, and human cultists</p>
<p>* The party retreats a few caves back and rests</p>
]]></content:encoded>
			<wfw:commentRss>http://dndga.me/?feed=rss2&#038;p=204</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Session 24 Summary</title>
		<link>http://dndga.me/?p=202</link>
		<comments>http://dndga.me/?p=202#comments</comments>
		<pubDate>Wed, 04 May 2011 18:23:32 +0000</pubDate>
		<dc:creator>Mick</dc:creator>
				<category><![CDATA[Session Summaries]]></category>

		<guid isPermaLink="false">http://dndga.me/?p=202</guid>
		<description><![CDATA[* The PCs rest for the night. In the morning, they leave the comatose Captain Revince in the care of Phlen and depart &#8220;To the hag&#8221;. * They make it about 10 feet out the door before they are set upon by Lt. Stymers and his followers. Stymers wants to place the PCs under arrest [...]]]></description>
			<content:encoded><![CDATA[<p>* The PCs rest for the night. In the morning, they leave the comatose  Captain Revince in the care of Phlen and depart &#8220;To the hag&#8221;.</p>
<p>*  They make it about 10 feet out the door before they are set upon by Lt.  Stymers and his followers. Stymers wants to place the PCs under arrest  for &#8220;oh, let&#8217;s say &#8230; disturbing the peace maybe?&#8221; He implies they&#8217;ll  be freed after the PCs are relieved of all their &#8220;dangerous implements&#8221;.</p>
<p>* This proves to be poor judgement on Stymers&#8217; part, as the PCs handily slaughter the entire gang.</p>
<p>* Put off, the PCs decide to try again tomorrow.</p>
<p>* The next day, the part heads out &#8220;to the hag&#8221;.</p>
<p>*  The party arrives at a ramshackle hut built against the side of the  mountain. Inside, a shriveled old woman lures them deeper into her hut  and exposes a secret door into the mountain.</p>
<p>* The group hesitates, sensing the trap just as it is sprung.</p>
<p>*  Cultist archers appear from side rooms and within the mountain cave,  screaming praises to &#8220;the Ichyrot!&#8221; A huge ogre emerges from the cave,  while the old woman reveals herself as a monstrous hag. A fierce battle  ensues with the party trapped between the hag and her allies.</p>
<p>* Ramor comes very close to being killed, but manages to summon his strength and return to the fight. The PCs emerge victorious.</p>
<p>*  In the hut, the party finds notes on old parchment, written in elven,  describing the mountains as containing many dark secrets, including a  portal to a place of great evil. The notes say that the blood of a  mortal being can open the portal, which lies in a series of caves where  the dragon used to live.</p>
]]></content:encoded>
			<wfw:commentRss>http://dndga.me/?feed=rss2&#038;p=202</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Session 23 Summary</title>
		<link>http://dndga.me/?p=199</link>
		<comments>http://dndga.me/?p=199#comments</comments>
		<pubDate>Wed, 04 May 2011 18:19:57 +0000</pubDate>
		<dc:creator>Mick</dc:creator>
				<category><![CDATA[Session Summaries]]></category>

		<guid isPermaLink="false">http://dndga.me/?p=199</guid>
		<description><![CDATA[* On the road to Fort Dolor, the party encounters a patrol of soldiers who speak a foreign language. One of them speaks Common, and the PCs discover the troops are from Nalarn, a nation south of the badlands. The Nalarnese explain that the PCs may go free, once they are allowed to &#8220;gentle&#8221; Phaean. [...]]]></description>
			<content:encoded><![CDATA[<p>* On the road to Fort Dolor, the party encounters a patrol of soldiers  who speak a foreign language. One of them speaks Common, and the PCs  discover the troops are from Nalarn, a nation south of the badlands. The  Nalarnese explain that the PCs may go free, once they are allowed to  &#8220;gentle&#8221; Phaean. The PCs do not like the sound of that, and Phaean uses  some prestidigitation and invisibility to &#8220;teleport&#8221; away and rejoin the  party down the road.</p>
<p>* The PCs arrive at Fort Dolor, a depressive, barely manned outpost.</p>
<p>* The party meets the Cjarl, the dwarven owner of the Avalance Inn.</p>
<p>*  The party hears the story of the crazy dwarven hermit woman who came to  town making dire prophecies that now seem to be coming true.</p>
<p>*  The group decides to split up (!!!) and explore the small fort. Some of  them head to the barracks and are rebuffed and insulted by the  commanding officer, Lt. Stymers. The others visit the general store and  meet Trujy (and surreptitiously read complaints about the warehouse  manager in her ledger).</p>
<p>* The party discovers that the town&#8217;s leader, Captain Revince, has been missing for some time.</p>
<p>*  The group visits Phlen, the town&#8217;s herbalist. He tells them about he  treated Xeriope, a young woman survivor of an attack in the woods.</p>
<p>*  The party heads off into the woods and visits the scenes of several  attacks. They also visit a horse rancher, and eladrin named Aestirol,  and Ionoa helps him deliver a foal. He informs the PCs that he saw  Captain Revince at the herbalists&#8217; shop.</p>
<p>* The party returns to the fort and beds down in one of the abandoned houses outside.</p>
<p>*  The next day, the PCs are approached by Private Zanphist, a tiefling  member of the guard who has decided to leave town for a while. He  informs them about Lt. Stymers&#8217; corruption. He also tells of how he  witnessed Captain Revince kissing Xeriope, and overheard her telling the  Captain to send undermanned patrols into the woods.</p>
<p>* The party  returns to Phlen&#8217;s shop, and muscle their way into the back rooms.  There, they are set upon by Xeriope, a succubus, and her devilish  minions. A magically beguiled Captain Revince also attacks the party.</p>
<p>* The PCs kill Xeriope and her minions, and subdue Captain Revince.</p>
<p>*  Among Xeriope&#8217;s possesions they find a crudely drawn map giving  directions to a location near an old dragon&#8217;s lair. Phaean&#8217;s familiar  translates the writing on the map: &#8220;To the hag&#8221;.</p>
]]></content:encoded>
			<wfw:commentRss>http://dndga.me/?feed=rss2&#038;p=199</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

